Anti-Tank Support    -1,-2,-3, or -4
Reg Suprt/Dug In/Hill/Broken/Woods/Village= -1
Rough                -2
Marshy Hexside       -1 (if all attkrs across hexside)
River                -3 (if all attkrs across hexside, not cum)
Night                -1 (not cumulative)
Fortified  - - - - - - Defender doubled
Artillery Direct Fire- Barrage/FPF doubled (exc-120 mortar & rockets)
Intensive Art Fire - - Barrage/FPF doubled (exc-dir fire & heavy art)
Artillery in EZOC  - - No FPF
Supply U-1 and U-2 - - Artillery= direct fire only
Supply U-3 - - - - - - Def str halved, A/T suprt halved, no art fire
Supply U-4 - - - - - - Def str halved, no A/T suprt, no art fire
Tired  - - - - - - - - Defense strength full
Exhausted  - - - - - - Defense strength halved
Poor Visibility  - - - Artillery barrage/FPF halved
Zero Visibility  - - - Art barrage halved, no FPF, adj hex only
Rough/Village/Dug In/Fortified - Art barrage halved (exc-heavy)